I recently spent the weekend in Brighton, at the first PC and Indie Games Conference, Rezzed. During the weekend, I went to various developer sessions where games developers talked about the processes they used to develop their games, the next titles they were working on, or how their latest game was born. (more…)
The recent attack on, and compromise of LinkedIn and their password data has highlighted the need for strong authentication practices, and a lack of awareness among certain developers of security best-practice. (more…)